The studio was founded in 2010 by Romain de Waubert and Mathieu Girard, both former developers at Ubisoft. Veterans of industry, each participating in the development of several games, they choose the 4X for their first game Endless Space which is released in 2012. It sold about 800 000 copies according to Romain de Waubert.
After the success of this first game on the galactic scale, Amplitude remains in the universe of Endless with its second game, but passing to the planetary scale with Endless Legend which leaves early 2014, and which is also a success Commercial than critical. At the end of 2014, the Parisian studio ended its trilogy with Dungeon of the Endless, a title mixing the tower defense and rogue-like genres.
In 2015, Amplitude Studios announces the release of Endless Space 2 in early 2016.
In July 2016, Amplitude Studios was acquired by Sega for a non-