Esports is a major trend that is attracting day after day players in « traditional » sports. Last example to date with Roland-Garros which will launch a competition on a tennis video game, obviously.
Ubisoft and Tencent announced a strategic agreement in which Tencent will operate, publish and promote several of Ubisoft’s most successful titles on PC and mobile in the Chinese market.
The world’s leading esports gaming brand sponsors the first mobile-only esports team
The Gaming Campus will be the future campus dedicated to the video game industry based in Lyon and claims to be the first of its kind in Europe. It is scheduled to open next October.
Gfinity, a leading international esports company, today announces that it will stream digital broadcasts of the Gfinity Elite Series esports tournaments exclusively on Facebook throughout 2018.
NetEase games has today announced their new free to play crafting survival battle royale mobile game FortCraft. NetEase games have had massive success with the mobile battle royale genre with their smash hit Rules of Survival.
Set to launch at Staffordshire University in September, the degree course focuses on the business side of Esports and builds on the University’s reputation as a leading institution for Computer Games degree courses.
At each event, the players try to find a structure that will finance the trip, the team ticket and the expenses on site. Unfortunately, the costs of such an adventure can be very high without guaranteeing a return on investment to the structure
Stakrn Agency will support Team Oplon to establish contacts with key industry players that will stimulate it’s required development;
Ubisoft® announced the acquisition of the video game development studio Blue Mammoth Games. With the acquisition, Ubisoft adds Brawlhalla, currently the most played fighting game on Steam, to its portfolio and bolsters its online expertise.